

More importantly, there are definitely things in the sequel’s reveal trailer that do hint that something like that might happen.

For starters, it would make sense for Nintendo to do that, as we already mentioned, since it would help them introduce new locations and areas while still reusing the same Hyrule. The time travelling in Ocarina of Time, the Dark World in A Link to the Past, the Twilight Realm in Twilight Princess, Lorule in A Link Between Worlds- all of these were really smart ways for Nintendo to allow players to jump back and forth between two unique perspectives on the same world.Īnd that’s something that we would love to see in Breath of the Wild 2 as well. This is, of course, something that Zelda games have done many times, in several different ways. One of the ways Breath of the Wild 2 can stave off a feeling of familiarity in spite of reusing the same map from the first game is by giving players two overlapping worlds to explore. Perhaps some older areas could even be remixed, so that even locations that are familiar have a new twist to them. As such, we’re hoping Nintendo will still find a way to include new locations and areas to Hyrule that weren’t included in Breath of the Wild, to make the map a little larger than the first game. But a big part of the experience was that sense of wonder and discovery we felt on a near-constant basis during our first playthrough, which, of course, would be lost if we’re simply revisiting the same Hyrule.
ZELDA BREATH OF THE WILD HOOKSHOT SERIES
Back in June 2019, series producer Eiji Aonuma confirmed that the sequel would be set in the same Hyrule as the first game.īreath of the Wild’s Hyrule was, of course, a vast, beautiful, exquisitely crafted open world environment, so we’re not going to complain about revisiting that map again. With Breath of the Wild 2, however (or whatever Nintendo ends up calling it), that’s not going to be the case. With previous sequels such as Majora’s Mask and Phantom Hourglass, even though Nintendo was creating games that were acting as direct narrative follow ups to their predecessors, they still took players to completely new locations.
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To that end, in this feature, we’ll be talking about ten things that we hope Nintendo will incorporate in Breath of the Wild’s highly anticipated sequel. Everyone has a lot of expectations from the sequel- and that includes us as well, of course. Following up on one of the most highly regarded games of all time is not an enviable task though, and Nintendo certainly have their work cut out from them. Given its success, it’s not much of a surprise that Nintendo are working on a direct sequel, even though that isn’t something Zelda does too often. It was a much-needed shot in the arm for The Legend of Zelda, a massive and instant boost for the Switch right at launch, and paved the way for a new approach to open world design that will likely be hugely influential to all developers in the industry for many, many years to come. Hell, it was being heralded as one of the all-time greats the day it came out. It’s rare to see a game that is a little over three years old being heralded as one of the all-time greats- but Breath of the Wild was just that good.
